shroudCS2 crosshair and settings
- Real name
- Michael Grzesiek
- Age
- 32
- Country
Canada
From the player’s published settingsCrosshair code
CSpmphTyuNVcLd6mJSeyCTabTKmarjkbVsY9b9iZXAkOym
- DPI
- 1600
- Sensitivity
- 0.6
- eDPI
- 960
- Zoom sensitivity
- 1
- Windows sensitivity
- 6
Configuration
Crosshair
cl_crosshairstyle 4cl_crosshair_length 15cl_crosshair_thickness 5cl_crosshair_gap 5cl_crosshair_screen_height 1440cl_crosshaircolor_r 50cl_crosshaircolor_g 250cl_crosshaircolor_b 50cl_crosshaircolor_a 255cl_crosshairoutline_r 0cl_crosshairoutline_g 0cl_crosshairoutline_b 0cl_crosshairoutline_a 255cl_crosshairdot 0cl_crosshair_t 0cl_crosshair_drawoutline 0cl_crosshair_recoil 0cl_crosshair_dynamic_splitdist 7cl_crosshair_dynamic_maxdist_splitratio 0.5cl_crosshair_dynamic_splitalpha_innermod 1cl_crosshair_dynamic_splitalpha_outermod 0.5cl_crosshair_dynamic_spread_limit 255cl_ironsight_dot_scale 1cl_ironsight_usecrosshaircolor 0
Viewmodel
viewmodel_fov 68viewmodel_offset_x 2.5viewmodel_offset_y 1viewmodel_offset_z -1.5
Weapon bob
cl_usenewbob 0cl_bob_lower_amt 5cl_bobamt_lat 0.1cl_bobamt_vert 0.1cl_bobcycle 0.98
Screen
- Resolution
- 2560x1440
- Aspect ratio
- 16:9
- Scaling
- Native
- Display mode
- Fullscreen
- Brightness
- 50%
Video settings
- Max FPS
- 0
- Boost Player Contrast
- Enabled
- V-Sync
- Disabled
- Anti-aliasing
- 4x MSAA
- Shadow quality
- High
- Dynamic shadows
- All
- Model / texture detail
- High
- Texture filtering
- Anisotropic 4x
- Shader detail
- High
- Particle detail
- High
- Ambient occlusion
- Medium
- HDR
- Quality
- NVIDIA Reflex
- Disabled
- NVIDIA G-Sync
- Disabled
- FidelityFX Super Resolution
- Disabled (Highest Quality)
HUD and radar
- HUD scale
- 0.95
- HUD colour
- White
- Radar centred on player
- Disabled
- Radar rotates
- Enabled
- Square with scoreboard
- Disabled
- Radar size
- 1.005
- Map zoom
- 0.5
About shroud's settings
shroud (Michael Grzesiek) plays for Content Creator and represents Canada. shroud is 32 years old. This page collects shroud's crosshair, mouse sensitivity, resolution, viewmodel, video, HUD and launch settings in one place.
shroud plays at 1600 DPI with 0.6 in-game sensitivity, which makes 960 eDPI and about 43.3 cm of mouse travel for a full 360° turn (at the default yaw of 0.022). That is a medium sensitivity: higher than that of 74% of the 194 players with a recorded sensitivity. The median pro in our database sits at 800 eDPI, or 52 cm per 360°. 4% of pros use the same 1600 DPI. Zoom sensitivity is 1 and the Windows pointer speed is 6 of 11.
shroud plays at 2560x1440 (16:9) with native scaling in fullscreen mode. 12% of the 192 pros with recorded screen settings play at 16:9, and 1% use exactly 2560x1440.












