Pro crosshairs for CS2 and VALORANT
Crosshair codes, mouse sensitivity, eDPI and screen settings of the pros. Pick a game and the database does the rest: the data refreshes automatically.

209 players · 47 teams
CS2
Codes in the new share format, viewmodel, graphics and radar settings. Every crosshair redrawn pixel for pixel, with maps to judge it on.

39 players · 10 teams
VALORANT
Importable codes, sensitivity, eDPI, minimap, keybinds and graphics of top players. A whole roster is added when a famous name is.
Most searched players
CS2 vs VALORANT: pro sensitivity
Pros of both games move the mouse in a similar way even though the in-game values differ: the median is about 52 cm per turn in CS2 and 58.3 cm in VALORANT. That is why eDPI cannot be compared between games without converting, and the sensitivity converter does it in one click.
| CS2 | VALORANT | |
|---|---|---|
| Players in the database | 209 | 39 |
| Teams | 47 | 10 |
| Median eDPI | 800 | 224 |
| Median cm per 360° | 52 | 58.3 |
| Most common DPI | 800 (51%) | 800 (46%) |
| Data last changed | 18 October 2026 | 20 October 2026 |
How to use a crosshair code
CS2
- In CS2 open Settings, the Game tab and the Crosshair section.
- Choose "Share or import crosshair" and paste the code.
- Confirm. If the code is from the old format, use the code converter.
VALORANT
- Copy the code from the player profile.
- In VALORANT open Settings and the Crosshair tab.
- Choose Import Profile Code, paste the code and confirm.
Related tools
Where the data comes from
Pro codes and settings refresh automatically. In CS2 we combine readings from match demos with published settings and only take a new code once something confirms it. In VALORANT, team positions and rosters come from the VLR.gg rankings, and codes and settings from public player settings pages.
Players change crosshairs without announcement, so every profile shows when we last checked the data. We do not guess missing values: when the source does not publish one, the field stays empty.









