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Riot tried to sell $200 worth of nostalgia. Players forced a reversal in days

League Classic was supposed to be a free trip back to League of Legends Season 3. On the test servers, Riot locked the original champion looks behind tokens worth nearly $200 for the full set. We look at how fast the studio backed off, and why this is a rare case of player criticism changing a product before launch.

AuthorFlaviSPAWNSY Editorial Desk
PublishedJuly 19, 2026
Read time3 min
SectionEsports
Views2,004
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Riot tried to sell $200 worth of nostalgia. Players forced a reversal in days

In mid-July, players testing League Classic on the PBE test servers discovered Riot had locked the original, retro champion models behind tokens costing 500 Riot Points each, roughly $5 per champion. With 60 champions available, unlocking the full roster would run close to $200, in a mode whose entire pitch is recreating League of Legends from a decade ago. Riot tried to sell nostalgia back to the same players who already lived through it for free once, and figured out it wouldn't work before the mode even launched.

classic skins ftw! we're listening, we care, and we want to do right by y'all.

What League Classic actually is

League Classic brings back 60 champions, including the original 40 from launch plus 20 more released between 2009 and 2013, each with their pre-rework kit. The map is a rebuilt version of Summoner's Rift as it looked before the 2015 overhaul, with the older jungle layout and smaller monster camps. Riot isn't recreating one specific patch from the past, it's assembling the mode from the best parts of the early seasons, built around 2013's Season 3: old runes and masteries, classic items, and a slower, more strategic pace of fighting that today's League of Legends no longer has.

How Riot tried to monetize it

The problem wasn't the idea of paid cosmetics itself, it was what got picked to charge for. On the test servers, the default champion look in Classic mode turned out to be the modern model from the live game, and the original retro look had to be unlocked with a separate token per champion. On top of that, the retro models kept modern voice lines instead of the original dubbing, so even a player who paid for the look didn't get the full decade-old experience. Since most players wouldn't buy the full set of tokens, matches would end up looking like a mix of modern and retro models on the same screen, undercutting the entire point of a mode sold as a trip back in time.

Player backlash and Riot's fast reversal

Criticism hit the same day the locked skins were discovered on PBE, and the core of it was simple: a mode being sold as a return to the past shouldn't treat every piece of that past as a separate product to buy. Developer Brian Feeney posted an official video addressing the controversy, and community manager Bwoffa wrote plainly that the team was listening and wanted to make it right. Within days, Riot announced a full reversal: every retro skin became free and the default look for any champion that has one, and the original voice lines are being restored before the mode's official July 29 launch.

Riot Games headquarters with its logo sign out front
Riot announced the reversal on paid skins within days of the controversy breaking, before the mode had even reached players.

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